My attempt below modelled using boolean. Firstly created the arc using the 2D arc tool then extruded it into a 3D object. I then cut it into the wall using boolean.
It left many edges and vertices on the model with messed up topology.
So I then used the cut tool to make sure there were all 4 sided polygons.
Robin and Steve, please could you let me know the correct and efficient approach to model this. Thanks
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