Saturday, 23 March 2013

my plan

To get the majority of the main textures done (uvw mapping and unwrapping etc)

Then sort pivot points out, ready for animating

Then import in unity

Add window see through window texture

Import the objects I have modelled so far.

Experiment with lighting

Start adding interactive elements

Start adding special effects.- particles, fire, water etc.

Test with checker pattern applied uvw map modifier

Some reason the roof texture is not wrapping correctly around the roof, the same way as I applied the UVW map using the checker pattern.

Robin and Steve, please see below.