To make transparent windows.
Click on the window click on the texture.
Click on transparent diffuse.
Choose a colour - grey or white.
Change the alpha channel.
Sunday, 24 March 2013
Saturday, 23 March 2013
my plan
To get the majority of the main textures done (uvw mapping and unwrapping etc)
Then sort pivot points out, ready for animating
Then import in unity
Add window see through window texture
Import the objects I have modelled so far.
Experiment with lighting
Start adding interactive elements
Start adding special effects.- particles, fire, water etc.
Then sort pivot points out, ready for animating
Then import in unity
Add window see through window texture
Import the objects I have modelled so far.
Experiment with lighting
Start adding interactive elements
Start adding special effects.- particles, fire, water etc.
Test with checker pattern applied uvw map modifier
Some reason the roof texture is not wrapping correctly around the roof, the same way as I applied the UVW map using the checker pattern.
Robin and Steve, please see below.
Robin and Steve, please see below.
Subscribe to:
Posts (Atom)